WebOct 28, 2024 · Crystal: Friendly and positive; infused with the power of the Positive Plane and considered the friendliest dragon breed: Emerald: Curious and cunning; prefer to observe while hidden behind illusions: Sapphire: Militant and territorial; they are always … WebRacial Traits +2 Dexterity, Darkvision, Keen Senses, Fey Ancestry, Trance View Elf Details Gnome Basic Rules A gnome’s energy and enthusiasm for living shines through every inch of his or her tiny body. Racial Traits +2 Intelligence, Darkvision, Gnome Cunning View …
Crystal Weapons : r/DnD - Reddit
WebInner glow- Can be used in place of an attack to attempt hypnotism on any creature within 30 ft. The soothing glow pulsates hauntingly outward from the crystal interior and renders all who fail a perception check vulnerable to suggestion until a loud noise, damage or a distracting event interrupts the weapons lull. WebDungeons and Dragons (D&D) Fifth Edition (5e) Homebrew Backgrounds, Homebrew Magic Items, Homebrew Monsters, and Homebrew Spells ... View the homebrew races that users around the world have created and shared, or create your own. View Homebrew Races Create Homebrew Race. Spells. View the homebrew spells that users around … ray\\u0027s sewer service oklahoma city
Crystalmind - A mute race of "humanoids" in search of …
WebWith Crystal Keep gone, this page attempts to preserve the legacy of Chet's amazingly useful indexes. Enjoy!-Brad: Other Files: The section to the right contains all the 3.5 Edition rules indexes. The 3.0 Edition rules indexes are not available on this website. Credits: The indexes on this page were all provided by Chet Erez (cerez@crystalkeep ... WebA blinding beam of light is emitted from the mouths of crystal dragonborn. This line 5 ft by 30 ft, and requires a Dexterity saving throw. A creature takes 2d6 radiant damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. WebMelee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage. Slow (Recharge 5–6). The golem targets one or more creatures it can see within 10 feet of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't ... simply safe food control plan